The war is decided on the briefing map
A turn-based global strategy about a modern conflict on the map of Ukraine. Every piece of equipment is an individually modeled unit with its own cost, fuel consumption and tactical role. No generic categories — only numbers, logistics and decisions that determine the fate of the front.
From a solo campaign against the AI to ranked battles against headquarters from around the world.
Live headquarters against live headquarters. Asynchronous turns, your own economy and intelligence — the one who thinks a move ahead wins.
Campaign against an AI opponent. Learn the mechanics, test tactics and gather resources without a timer breathing down your neck.
Ranked brackets, seasonal tournaments and combat glory for headquarters that proved their superiority in direct confrontation.
40+ pieces of equipment sound intimidating only until you meet them one at a time. The tutorial walks through each system in sequence — nobody throws a recruit straight into EW warfare and commander management.
Gold, fuel, first buildings
Action points and terrain
Your first clash and first repair
Your first jamming dome
Your first hired general
DAR WAR is built on a detailed game design document: damage formulas, fuel logistics and an individual card for every piece of equipment.
Gold and fuel are capped by warehouse limits — any surplus burns off. Five building types set the pace of your war.
Damage depends on terrain type, ±15% randomness and unit condition — an army with low HP hits twice as weak.
No templates: the Abrams, Leopard, T-90M and T-72B3 each have their own fuel use, HP and off-road penalties.
Every missile launch is a dice roll for interception. Run out of gold, and the sky opens up.
Invisible jamming domes blind enemy reconnaissance and scramble the coordinates of high-tech weaponry.
Mud season ties wheeled vehicles to the roads, while winter frost freezes rivers — and infantry without shelter.
If DAR WAR ever introduces premium currency, it will never touch combat power — only production queues and cosmetics. Victory in Tournament Mode comes from decisions on the briefing map, not from your wallet.
DAR WAR doesn't end at launch — seasonal updates keep the front alive.
Core equipment roster, Offline campaign, first tournaments
Expanded air defense and aircraft roster
Alliances and shared intelligence in Online Mode
New theaters of war for Tournament Mode
Join the DAR WAR early access and be the first to get the map, patch notes and a spot in closed tournaments.